Learn Wgpu
  • Introduction
  • Beginner

    • Dependencies and the window
    • The Surface
    • The Pipeline
    • Buffers and Indices
    • Textures and bind groups
    • Uniform buffers and a 3d camera
    • Instancing
    • The Depth Buffer
    • Model Loading
  • Intermediate

    • Working with Lights
    • Normal Mapping
    • A Better Camera
    • High Dynamic Range Rendering
  • Showcase

  • News

    • Update to Winit 0.30!
    • Version 25.0!
    • Version 24.0
    • First Major Version! (22.0)
    • Update to 0.18 and HDR tutorial
    • Update to 0.17
    • Update to 0.16
    • Update to 0.15!
    • Update to 0.14!
    • Update to 0.13!
    • Update to 0.12!
    • News (Pre 0.12)

# Update to 0.17

No changes needed to the tutorial!

Last Updated: 7/3/2025, 11:38:28 PM

← Update to 0.18 and HDR tutorial Update to 0.16 →